The only other changes I think from your lyrics are the first line being "They said" instead of "face it" because something did end up killing it, but from the outside it seemed perfect. All the other songs, including Sayonara Wild Heart, are about falling out of love. The song "Wild Hearts Never Die" is the penultimate state of grief acceptance. The lyric is "We're just changing shape like butterflies" there's a strong implication that this isn't really the story of one wild heart, but two, and both of them going their own ways. Rule 9: Always flair your posts accordingly. Rule 8: Do not post Not Safe For Work (NSFW) content. Rule 7: Do not share any personally identifiable information likes full names, addresses, and/or phone numbers. Rule 6: Do not flame, troll, or use hateful language (racism, sexism, homophobia, etc.). Rule 5: Post content with relation to Sayonara Wild Hearts. Rule 4: Be respectful and welcoming to new members and fans of SWH! Rule 3: Check the new page before posting to avoid duplicate posts. Rule 2: Only submit links and posts relevant to Sayonara Wild Hearts. News/announcements will be posted here, and many other different types of SWH content is able to be posted here! From top-note to drydown, vividly here and then vividly gone.Welcome to the Sayonara Wild Hearts subreddit, all about the pop album game released on the Nintendo Switch and other platforms in 2019, Sayonara Wild Hearts! Maybe this is perfume, following the shape of the breeze. But then I think back to its atomiser bursts of transitions, one idea gusting into another, and I wonder if it's all more ephemeral that that. It can reference Panzer Dragoon, Jet Set Radio, Dyad and Thumper while remaining entirely coherent, entirely itself.Īnd as for the shape, I would say it's more of a playlist than the standard video game movie pastiche. And so dense! Its exuberance is precision, its chaos is sheer choreography. Sayonara Wild Hearts is such a simple thing but also such a complex thing, such a heartfelt thing. All of this is the work of Simogo, a studio whose games I love, and whose forthcoming projects I always worry about slightly, worrying because the team seems to have such confidence and such taste that I am forever waiting for things to be over-worked, over-considered, to become too stylish, sharp-edged and chilly.
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